Logo

Image from Google Jackets

Gambling / David Haugen and Susan Musser, book editors.

Contributor(s): Series: Opposing viewpoints series (Unnumbered)Publication details: Detroit, MI : Greenhaven Press : Thomson/Gale, c2007.Description: 190 p. : ill. 24 cmISBN:
  • 9780737733525 (hardcover)
  • 0737733527 (hardcover)
  • 9780737733532 (pbk.)
  • 0737733535 (pbk.)
Subject(s): DDC classification:
  • 363.4/20973 22
LOC classification:
  • HV6715 .G284 2007
Online resources:
Contents:
Why consider opposing viewpoints? -- Introduction -- ch. 1. How does legalized gambling affect society? -- Chapter preface -- 1. Legalized gambling hurts communities / For Faith & Family -- 2. Legalized gambling benefits communities / Frank J. Fahrenkopf Jr. -- 3. Legalized gambling has a negligible effect on communities / Phineas Baxandall and Bruce Sacerdote -- 4. Indian gaming benefits tribes / Dave Palermo -- 5. Indian gaming hurts tribes / Candi Cushman -- Periodical bibliography -- ch. 2. How should the U.S. government contend with Internet gambling? -- Chapter preface -- 1. Internet gambling should be banned to protect children / Spencer Bachus -- 2. Internet gambling should be curbed to protect the economy / Ryan D. Hammer -- 3. Internet gambling should be regulated, not banned / David Carruthers -- 4. Banning Internet gambling will not stop it / Radley Balko -- 5. A government ban on Internet gambling is hypocritical / Froma Harrop -- Periodical bibliography --
ch. 3. Is compulsive gambling a problem? -- Chapter preface -- 1. Compulsive gambling is a serious problem / Harvard Mental Health Letter -- 2. The problem of compulsive gambling is exaggerated / Dan Seligman -- 3. Compulsive gambling is a growing problem among teenagers / Mark Alden and James Silver -- 4. Teenage gambling has generated undue backlash / Maryann Guberman -- 5. Casinos foster compulsive gambling / Steve Friess -- 6. Casinos are helping curb compulsive gambling / Liz Benston -- Periodical bibliography -- ch. 4. How are lottery innovations affecting society and the gaming industry? -- Chapter preface -- 1. Video lottery terminals are addictive and destructive / Sol Boxenbaum -- 2. Video lottery terminals provide economic benefits for states / Fox Butterfield -- 3. Racinos benefit the horse-racing industry / Greg Melikov -- 4. Racinos hurt the horse-racing industry / Joe Bob Briggs -- Periodical bibliography -- For further discussion -- Organizations to contact -- Bibliography of books -- Index.
Tags from this library: No tags from this library for this title. Log in to add tags.
Holdings
Item type Home library Call number Status Notes Date due Barcode Item reserves
Book Book MHERC Gambling 363.4/20973 (Browse shelf(Opens below)) Available This book is one volume of the highly acclaimed opposing viewpoints series. A40246596
Total reserves: 0

Includes bibliographical references (p.175-179) and index.

Why consider opposing viewpoints? -- Introduction -- ch. 1. How does legalized gambling affect society? -- Chapter preface -- 1. Legalized gambling hurts communities / For Faith & Family -- 2. Legalized gambling benefits communities / Frank J. Fahrenkopf Jr. -- 3. Legalized gambling has a negligible effect on communities / Phineas Baxandall and Bruce Sacerdote -- 4. Indian gaming benefits tribes / Dave Palermo -- 5. Indian gaming hurts tribes / Candi Cushman -- Periodical bibliography -- ch. 2. How should the U.S. government contend with Internet gambling? -- Chapter preface -- 1. Internet gambling should be banned to protect children / Spencer Bachus -- 2. Internet gambling should be curbed to protect the economy / Ryan D. Hammer -- 3. Internet gambling should be regulated, not banned / David Carruthers -- 4. Banning Internet gambling will not stop it / Radley Balko -- 5. A government ban on Internet gambling is hypocritical / Froma Harrop -- Periodical bibliography --

ch. 3. Is compulsive gambling a problem? -- Chapter preface -- 1. Compulsive gambling is a serious problem / Harvard Mental Health Letter -- 2. The problem of compulsive gambling is exaggerated / Dan Seligman -- 3. Compulsive gambling is a growing problem among teenagers / Mark Alden and James Silver -- 4. Teenage gambling has generated undue backlash / Maryann Guberman -- 5. Casinos foster compulsive gambling / Steve Friess -- 6. Casinos are helping curb compulsive gambling / Liz Benston -- Periodical bibliography -- ch. 4. How are lottery innovations affecting society and the gaming industry? -- Chapter preface -- 1. Video lottery terminals are addictive and destructive / Sol Boxenbaum -- 2. Video lottery terminals provide economic benefits for states / Fox Butterfield -- 3. Racinos benefit the horse-racing industry / Greg Melikov -- 4. Racinos hurt the horse-racing industry / Joe Bob Briggs -- Periodical bibliography -- For further discussion -- Organizations to contact -- Bibliography of books -- Index.